Lyrie Lyrie
Health 603(+41.35)
Health Regen 1.8(+0.12)
Mana 240(+10)
Mana Regen 2.64(+0.08)
Damage 60(+2.785)
Attack Speed 0.9
Armor 10 (+1.5)
Magic Armor 10 (+1.5)
Movement Speed 330
Attack Range 550
Turn Rate 900


"I'm Vermillion, the bounty hunter. With my long range and high damage, I specialize in knocking people off from afar. While punishment is my passion, I'm also elusive and difficult to catch." - Vermillion

Vermillion is a bounty hunter from the jungles of Lyrie. A resourceful loner, the vermin has a reputation of having “killed a million renegades.” He plays by his own rules - namely, half up front. Using his sharp-shooting skills and his deadly shoulder cannon, Vermillion is quickly becoming one of the deadliest participants in the Trials.


Long range attack damage hero. Vermillion plays best when keeping his opponents away and tearing them down. He can use Cheesy Ending and Rocket Jump to slow and stun enemies while attacking with increased range and damage from Dead Eye and Piercing Shot.

When Playing AsEdit

Vermillion is a long range hero that is great at dealing damage in lane without using much mana at all. Later in the game, he can deal massive damage in teamfights, capable of shredding through multiple enemies without much retaliation. If an enemy ever can reach Vermillion, he can simply use Rocket Jump to stun them, deal damage, and create a much needed distance between him and his pursuer. A typical lane as Vermillion usually is farming and poking at the same time. In teamfights, lay down Cheesy Ending and then spray on Vermillion's enemies. Use his ultimate to escape mostly, but if his team cant initiate very well, that can be used as well.

Playing AgainstEdit

In order to take down Vermillion, any form of stun is a great way to kill him. If a player's champion has a gap closer, it is important to know if he has his ultimate or not as he can simply use it to make the gap closer nearly irrelevant. Basically, the main way to play against him is stuns and any form of way to make him not be able to escape once you get close. It's a good idea to look his way in teamfights as his passive AoE basic attacks will rack up damage over the fight.


Cheesy Ending Mana Cost: 90/105/120/135 Cooldown: 8 seconds Range: 800 Radius: 400 
Cheesy Ending
Target location to deal 85/110/135/160 Magic damage and apply a 35% Movement Speed Slow for 2/2.5/3/3.5 seconds.
Piercing Shot
Piercing Shot
Once every 6/5/4/3 attacks, the attack will pierce through all units in 1000 units in its path and deals +55% Attack Damage.
Dead Eye
Dead Eye
Passively increases attack range by 45/80/115/150 and gives +2/4/6/8 Base Attack damage
Rocket Jump Mana Cost: 130/150/170 Cooldown: 90 seconds Range: 600 Radius: 200 
Rocket Jump
Target location to deal 1140/1180/1220 Magic damage^* and Stun targets for 1/1.3/1.6 seconds, launching Vermillion backwards 550 units.


  • Patch 0.4.11
    • Rocket Jump (R): Reduced stun time to 1,1.3,1.6 seconds from 1.2,1.6,2 seconds
    • Rocket Jump (R): Reduced damage to 140,180,220 from 150,200,250
  • Patch 0.2.50
    • Cheese Shot: Slow duration reduced to 2/2.5/3/3.5 seconds from 2/2.75/3.5/4.25
  • Patch 0.2.44
    • Rocket Jump: Fixed a bug where Vermillion could continue attacking while in the air





Heroes and Keepers
Heroes — Ace · Bastion · Blazer · Bo · Caprice · Carter · Claudessa · Fetterstone · Gokong · Hale · Harrower · Jin She · Lady Tinder · Malady · Minerva · Moxie · Nikolai · Ray · Rook · Shank · Trixie · Vermillion · Vex · Zaku
Keepers — Auros · Draknia · Fobus · Kabbal · LexiKhan · Rhao