"He may look big and beastly, but Bo is as zen as they come."
Lyrie Lyrie
Health 766(+55)
Health Regen 3.08(+0.22)
Mana 288(+10)
Mana Regen 2.9(+0.06)
Damage 63(+2.93)
Attack Speed 0.9
Armor 10 (+1.5)
Magic Armor 20 (+2.5)
Movement Speed 350
Attack Range 180
Turn Rate 900
Role Magic, Survival, CC.

Bo is a minotaur and one of the participants of the Trials of Strife.


"I am Bo, a traveler on a journey. My ways be set by anger and destruction, but like the creek down the mountain I remain unmoved in my bearing, mostly."

- Bo(src)

Bo is from an ancient race of Lyrie longhorns called the Ryu-Bo. Long ago seeing the error in their savagery and explosive tempers, the Ryu-Bo spent many years meditating upon peace and order within and without. One of the few warriors that has emerged from the now gentle race, Bo entered the Trials in order to teach others how to have inner peace amidst great trials. But, the frenzy of the Trials has often gotten the best of him, turning this teacher of peace into a raging inferno, leaving devastation in his path.[1]


Bo is an aggressive tank and is great at ganking.[1] He is also able to initiate fights with Inner Rage, followed by Bull Rush to bring stunned enemies to the rest of his team.


Bo Throw Mana Cost: 85/90/95/100 Cooldown: 9 seconds Range: 865 Radius: 135 
Bo Throw
Target direction to deal 40/60/80/100 Magic damage and apply a tapering 50% slow for 1.5s.

The weapon will return, affecting enemies again on the way back. Cast time 0.3s. Speed:1500.

Inner Rage Mana Cost: 85/90/95/100 Cooldown: 15 seconds Radius: 300 
Inner Rage
Grants Bo 75 bonus movespeed and 10% Damage Reduction while active. After 4 seconds, deals 80/105/130/155 Magic damage to nearby enemies and Stun for 1/1.25/1.5/1.75 seconds.
Tranquility Totem Mana Cost: 70/75/80/85 Cooldown: 50/40/32/25 seconds Radius: 550 
Tranquility Totem
Activate to summon totem for 10s. Totem heals nearby allied heroes for 2/2.5/3/3.5% Max HP/sec.

Totem takes 2 hits to kill, gives 75 exp and 35 Gold

Bull Rush Mana Cost: 110/125/140 Cooldown: 90/75/60 seconds Range: 900 Radius: 170 
Bull Rush
Target direction to charge in that direction with 1100 speed. Cast time 0.3s

Any unit caught in the path is dealt 140/180/220 Magic damage and pushed to Bo's destination. If a wall/tower is hit, all enemies take 50% additional damage and a 0.8 second Stun.


  • Patch 0.4.0
    • Bull Rush: Bonus damage from hitting wall to 50% from 75%
    • Bull Rush: Stun from hitting wall to 0.8 seconds from 1 second
    • Inner Rage: Damage reduction to 10% from 15%
  • Patch 0.2.44
    • Bo Throw: Range reduced by 135
    • Healing Totem no longer puts you in combat
  • Patch 0.2.26
    • Attack action time to 350 from 380
    • Bo Throw: Reduced damage per hit to 40/60/80/100 from 45/65/85/105
    • Inner Rage: Increased damage to 80/105/130/155 from 70/95/120/145
    • Inner Rage: Now grants 15% damage reduction while active
    • Bull Rush: Increased speed by around 20% and will now stop on towers


Bo's name may be derived from the , a type of East Asian quarterstaff.


  1. 1.0 1.1 2014, Bo. S2 Games, accessed on 2014-06-23
Heroes and Keepers
Heroes — Ace · Bastion · Blazer · Bo · Caprice · Carter · Claudessa · Fetterstone · Gokong · Hale · Harrower · Jin She · Lady Tinder · Malady · Minerva · Moxie · Nikolai · Ray · Rook · Shank · Trixie · Vermillion · Vex · Zaku
Keepers — Auros · Draknia · Fobus · Kabbal · LexiKhan · Rhao